Title: Doesn't anyone in the AI game every watch movies or play PC games? AI Logic Path 1: AI's that are built to 'help' humans will eventually learn that all humans die. So to be more efficient they will eventually just start killing the humans they were supposed to help. Logic Path 2: People get scared of AI's and try to shut them down. The AI's to have a protection clause in them to protect themselves. Welcome to the 'SkyNet' behavior eliminating the threat to themselves. AI logic path 3 (the most likely in this case): Flawed logic built in to the AI leads to psychopathic behavior. This happens mainly because psychopaths built the AI in the first place. Let's Go Brandon.
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